The Skull-Custom-Model-Data
option allows server managers to set a custom model data for the player heads that appear under the PlayerUI.
You can configure the Skull-Custom-Model-Data
option by editing the appropriate configuration file, typically named "prompt-config.yml" or similar, with the following:
In this example, the custom model data for player heads is set to 0
.
The Skull-Custom-Model-Data
option enables server managers to customize the appearance of player heads displayed under the PlayerUI by setting a custom model data. This allows for unique visual representations of player heads within the user interface.
To modify the custom model data for player heads, adjust the configuration as needed:
This will set the custom model data for player heads to 123
within the PlayerUI.