CommandPrompter intercepts all of the commands that are being executed by players. If one of the commands contains Prompt(s)
(by default it is signified with a <>
, but could be changed in the configuration.) CommandPrompter will then cancel that command and prompt the player with whatever that prompt was. When all prompts have been resolved, CommandPrompter will then allow the player to execute the full command.
from v2.5.0, you can now also use the Console Delegate command to prompt target players
An additional argument that you append at the beginning of the prompt changes the type of that prompt. By default, a prompt without an argument is going to be a Text Prompt
. However, if we append the argument -a
(with a space), the prompt becomes an Anvil Prompt
. To see all of the available prompt types, check out the Prompts group on the sidebar. To learn more about Arguments check Prompt and PromptQueue Arguments