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Cancel-Keyword

Sets the answer that cancels an active prompt.

Cancel-Keyword: cancel
  • Type: String

  • Default: cancel

Cancel-Keyword governs typed input in Chat and Anvil prompts. Matching is trimmed, color-stripped, and case-insensitive. Typed Dialog answers are checked too: for a compound dialog, entering the keyword in any input row cancels the whole session. Closing an Anvil or Player UI also cancels, and an empty Sign submission cancels. Escape is disabled for native Dialogs, so use Cancel/Exit when the player needs to dismiss one without submitting the keyword.

Clickable cancel controls always execute /cmdp cancel and are independent of Cancel-Keyword.

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